Redis is an in-memory but persistent on disk database, so
it represents a different trade off where very high write and read speed is
achieved with the limitation of data sets that can't be larger than memory.
Redis is an open source (BSD licensed), in-memory data structure store, used as database, cache and message broker. It supports data structures such as strings, hashes, lists, sets, sorted sets with range queries, bitmaps, hyperloglogs and geospatial indexes with radius queries. Redis has built-in replication, Lua scripting, LRU eviction, transactions and different levels of on-disk persistence, and provides high availability via Redis Sentinel and automatic partitioning with Redis Cluster.
You can run atomic operations on these types, like appending to a string; incrementing the value in a hash; pushing an element to a list; computing set intersection, union and difference; or getting the member with highest ranking in a sorted set.
In order to achieve its outstanding performance, Redis works with an in-memory dataset. Depending on your use case, you can persist it either by dumping the dataset to disk every once in a while, or by appending each command to a log. Persistence can be optionally disabled, if you just need a feature-rich, networked, in-memory cache.
Redis also supports trivial-to-setup master-slave asynchronous replication, with very fast non-blocking first synchronization, auto-re-connection with partial re-synchronization on net split.
http://redis.io/topics/faq
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